Like many other Malifaux players I have been sucked into the madness that is the Tale of Malifaux Bloggers (ToMB) - if you have no idea what I am talking about then you can check out Dave Chandlers blog where he explains it all like only he can - but basically its an x month project where each participant keeps a running blog that talks about how they are getting on with building, painting and using a new crew.
So first of all I needed to decide what crew I was going to do. This was not an easy process. Originally I decided to do Pandora as I really like the new plastics but the more I thought about it and the more I read her rules and talked it over with existing Pandora players the more I realised that I didn't want to play her, which as I had already picked up the new boxed set was a bit of a kick in the nuts.
What to do?
Now as mentioned on various podcasts (like the most excellent Malifools) I had been thinking about playing the puppet master himself, Collodi, at some point this year. In 1.5 I wasn't his biggest fan as he broke to many fundamental rules of the game, which, combined with his henchman status, meant that he could be horribly abused if desired. Fortunately for me though, in M2e he seems to be on a similar power level as everyone else. He is also a very different type of master from both McMourning and Misaki so would present a different gaming challenge, something that I was relishing.
The big problem was that I didn't intend to paint up his metal version, thinking that I would wait for the new plastics that are bound to be along at some point. However with the failure of the Pandora experiment something was going to have to give and it turned out to be my resolve to wait for the plastics.
So Collodi it is. My current plan is to paint up the crew to as high a standard as I can and then auction the whole thing off for charity when the plastics are out.
Next time I will go over my initial crew choices and discuss some colour scheme thoughts, but until then, stay frosty.